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RetroCut

Become the ultimate sword ... triangle? Survive the onslaught! · By Auranolo

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Recent updates

Devlog #6 -- More Artifacts
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Update V1.2.2 Changes Added 5 more artifacts: Seeking Fury, Devil Explosives, Coolant, Overcharge and Reflex Defence Added loot crate system: Crates will now pe...
Devlog #5 -- Boss
Update V1.2.1 Changes: 1.Fixed being able to equip two of them same artifact at the start 2. Mana shield now drains block energy when enemies deal damage to it...
Devlog #4: Artifacts
New update time :) Introduced new artifact system. Players can now choose two artifacts at the start of each run to aid in their journey. Random artifacts are g...
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Devlog #2 - 3
Update V1.1.2 is out! (I forgor about 1.1.1) Changes made 1. Increased health drop rates for heavy (0.25 >> 0.7), basic block (0.005 >> 0.007) and split (0.01 >...
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Devlog #1
Newest Update for RetroCut has arrived! The following changes have been made: 1. Changed enemy spawn system (Previous enemy spawn system relied on graphs to giv...
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Comment under here for suggestions to enemy balancing. Changes ie enemy behaviour, enemy spawn distribution, level scali...
started by Auranolo May 11, 2024
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